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Classes > Programming > Object Oriented Design with UML

Length of Course: 4 days

Overview:
This four-day course with hands-on workshops is designed for those individuals who wish to enrich their software design skills through object-oriented design methodologies.

Prerequisites:
Prior to attending this class, students should have the following experience:

  • Programming Concepts

Objectives:
Upon successful completion of this course, students should be able to:

  • define the components of a software system and identify objects
  • learn object-oriented design and analysis to produce solutions
  • abstract conceptual models during analysis and design
  • learn the UML notation to document system requirements
  • create class diagrams, use-case diagrams, and state diagrams
  • create sequence diagrams and interaction diagrams
  • identify associations in class diagrams
  • learn how to apply design patterns to object-oriented systems
Modules:

Module One Identifying Objects and Abstraction
Module Two Use Case Modeling
Module Three Conceptual Models
Module Four Class Diagrams
Module Five State Diagrams
Module Six Sequence Diagrams
Module Seven Collaboration Diagrams
Module Eight Package Diagrams and Deployment
Module Nine Design Patterns
Module Ten Case Studies
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